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// point.h class Point { private: int m_x; int m_y; void reset_coord(); public: double distance_to_origin(); }; |
// main.cpp void main() // free function { Point p; p.m_x = 4; // Error, m_x is private p.reset_coord(); // Error, reset_coordinates() is private double d = p.distance_to_origin(); // Ok, public } |
// point.cpp double Point::distance_to_origin() { // Access to private members m_x, m_y is allowed, // because we are in a member function: return sqrt( ( double ) m_x * m_x + m_y * m_y ); } |
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