// // This is example code from Chapter 13.15 "Marks" of // "Programming -- Principles and Practice Using C++" by Bjarne Stroustrup // #include "Simple_window.h" // get access to our window library #include "Graph.h" // get access to our graphics library facilities //------------------------------------------------------------------------------ int main() try { using namespace Graph_lib; // our graphics facilities are in Graph_lib Simple_window win(Point(100,100),600,400,"Marks"); Marks pp("x"); pp.add(Point(100,100)); pp.add(Point(150,200)); pp.add(Point(250,250)); pp.add(Point(300,200)); win.attach(pp); win.wait_for_button(); // Display! } catch(exception& e) { // some error reporting return 1; } catch(...) { // some more error reporting return 2; } //------------------------------------------------------------------------------