// @topic T02220 FLTK Fluid Project -- Input/Output boxes, Menu, and Window
// @brief Fluid-generated header (project <a href="http://www.c-jump.com/bcc/c255c/c255samples/Graphics/Fluid/fltk_fluid_in_out_btn/fltk_fluid_sandbox.fl"><tt>fltk_fluid_sandbox.fl</tt></a>)

// generated by Fast Light User Interface Designer (fluid) version 1.0300

#ifndef fltk_fluid_sandbox_h
#define fltk_fluid_sandbox_h
#include <FL/Fl.H>
#include <FL/Fl_Window.H>
extern Fl_Window *win_app;
#include <FL/Fl_Input.H>
extern Fl_Input *inp_code;
#include <FL/Fl_Button.H>
extern Fl_Button *btn_code;
#include <FL/Fl_Output.H>
extern Fl_Output *out_code;
#include <FL/Fl_Menu_Bar.H>
#include <FL/Fl_Group.H>
#include <FL/Fl_Round_Button.H>
Fl_Window* make_window();
extern Fl_Menu_Item menu_[];
void cb_code(Fl_Widget* inp_, void*userdata);
void cb_btn_get_code(Fl_Widget* inp_, void* userdata_);
void cb_win_callback(Fl_Widget* inp_, void* userdata_);
void cb_radio(Fl_Widget* btn, void* userdata);
#endif