// @topic T02220 FLTK Fluid Project -- Input/Output boxes, Menu, and Window // @brief Fluid-generated header (project <a href="http://www.c-jump.com/bcc/c255c/c255samples/Graphics/Fluid/fltk_fluid_in_out_btn/fltk_fluid_sandbox.fl"><tt>fltk_fluid_sandbox.fl</tt></a>) // generated by Fast Light User Interface Designer (fluid) version 1.0300 #ifndef fltk_fluid_sandbox_h #define fltk_fluid_sandbox_h #include <FL/Fl.H> #include <FL/Fl_Window.H> extern Fl_Window *win_app; #include <FL/Fl_Input.H> extern Fl_Input *inp_code; #include <FL/Fl_Button.H> extern Fl_Button *btn_code; #include <FL/Fl_Output.H> extern Fl_Output *out_code; #include <FL/Fl_Menu_Bar.H> #include <FL/Fl_Group.H> #include <FL/Fl_Round_Button.H> Fl_Window* make_window(); extern Fl_Menu_Item menu_[]; void cb_code(Fl_Widget* inp_, void*userdata); void cb_btn_get_code(Fl_Widget* inp_, void* userdata_); void cb_win_callback(Fl_Widget* inp_, void* userdata_); void cb_radio(Fl_Widget* btn, void* userdata); #endif