// @topic T02320 GUI Window Demo // @brief CAppWindow class declaration #ifndef _CAPPWINDOW_H_INCLUDED_ #define _CAPPWINDOW_H_INCLUDED_ #include <vector> #include <FL/Fl.H> #include <FL/Fl_Output.H> #include <FL/Fl_Double_Window.H> #include <FL/Fl_Button.H> #include "train.h" const int BOX_ARRAY_SIZE = 20; const int OUTBOX_WIDTH = 20; const int OUTBOX_HEIGHT = 10; const int OUTBOX_TOP_LEFT_X = 10; const int OUTBOX_TOP_LEFT_Y = 15; class CAppWindow : public Fl_Double_Window { //data Fl_Output *out_box[BOX_ARRAY_SIZE]; Train& m_train; // representations of the animation: std::vector< Fl_Color > vect_original_track; std::vector< Fl_Color > vect_current_display; public: //constructors CAppWindow( Train& train ); //operations // Call back from the "Animate" button static void cb_btn_animate(Fl_Widget* btn, void* userdata); // Re-entry point to animate the display void btn_animate(); };//class CAppWindow #endif // _CAPPWINDOW_H_INCLUDED_