// @topic W010403 FLTK FLUID -- maze navigation v2
// @brief class CFluidWindowMaze implementation -- generated by FLUID

// generated by Fast Light User Interface Designer (fluid) version 1.0302

#include "CFluidWindowMaze.h"

CFluidWindowMaze::CFluidWindowMaze() {
  { m_double_window = new Fl_Double_Window(442, 275, "Maze Navigation App");
    m_double_window->user_data((void*)(this));
    { m_btn_right = new Fl_Button(110, 235, 40, 25, "- - >");
    } // Fl_Button* m_btn_right
    { m_btn_left = new Fl_Button(25, 235, 45, 25, "< - -");
    } // Fl_Button* m_btn_left
    { m_canvas = new Drawing2D(25, 25, 390, 191);
      m_canvas->box(FL_NO_BOX);
      m_canvas->color(FL_BACKGROUND_COLOR);
      m_canvas->selection_color(FL_BACKGROUND_COLOR);
      m_canvas->labeltype(FL_NORMAL_LABEL);
      m_canvas->labelfont(0);
      m_canvas->labelsize(14);
      m_canvas->labelcolor(FL_FOREGROUND_COLOR);
      m_canvas->align(Fl_Align(FL_ALIGN_CENTER));
      m_canvas->when(FL_WHEN_RELEASE);
    } // Drawing2D* m_canvas
    m_double_window->end();
  } // Fl_Double_Window* m_double_window
}