// @topic W010403 FLTK FLUID -- maze navigation v2 // @brief class CFluidWindowMaze implementation -- generated by FLUID // generated by Fast Light User Interface Designer (fluid) version 1.0302 #include "CFluidWindowMaze.h" CFluidWindowMaze::CFluidWindowMaze() { { m_double_window = new Fl_Double_Window(442, 275, "Maze Navigation App"); m_double_window->user_data((void*)(this)); { m_btn_right = new Fl_Button(110, 235, 40, 25, "- - >"); } // Fl_Button* m_btn_right { m_btn_left = new Fl_Button(25, 235, 45, 25, "< - -"); } // Fl_Button* m_btn_left { m_canvas = new Drawing2D(25, 25, 390, 191); m_canvas->box(FL_NO_BOX); m_canvas->color(FL_BACKGROUND_COLOR); m_canvas->selection_color(FL_BACKGROUND_COLOR); m_canvas->labeltype(FL_NORMAL_LABEL); m_canvas->labelfont(0); m_canvas->labelsize(14); m_canvas->labelcolor(FL_FOREGROUND_COLOR); m_canvas->align(Fl_Align(FL_ALIGN_CENTER)); m_canvas->when(FL_WHEN_RELEASE); } // Drawing2D* m_canvas m_double_window->end(); } // Fl_Double_Window* m_double_window }