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JCXZ Jump If CX = 0

Flags affected:

        O D I T S Z A P C  OF: Overflow flag  TF: Trap flag AF: Aux carry
        F F F F F F F F F  DF: Direction flag SF: Sign flag PF: Parity flag
            <none>         IF: Interrupt flag ZF: Zero flag CF: Carry flag

Legal forms:

        JCXZ <short displacement>

Examples:

        JCXZ AllDone   ;Label AllDone must be within 127 bytes!

Notes:

Many instructions use CX as a count register, and JCXZ allows you to test and jump to see if CX has become 0. The jump may only be a short jump (that is, no more than 127 bytes forward or 128 bytes back) and will be taken if CX = 0 at the time the instruction is executed. If CX is any other value than 0, execution falls through to the next instruction. See also the Jump on Condition instructions.

JCXZ is most often used to bypass the CX = 0 condition when using the LOOP instruction. Because LOOP decrements CX before testing for CX = 0, if you enter a loop governed by LOOP with CX = 0, you will end up iterating the loop 65,536 times, hence JCXZ.

        r8 = AL AH BL BH CL CH DL DH        r16 = AX BX CX DX BP SP SI DI
        sr = CS DS SS ES FS GS              r32 = EAX EBX ECX EDX EBP ESP ESI EDI
        m8 = 8-bit memory data              m16 = 16-bit memory data
        m32 = 32-bit memory data            i8 = 8-bit immediate data
        i16 = 16-bit immediate data         i32 = 32-bit immediate data
        d8 = 8-bit signed displacement      d16 = 16-bit signed displacement
        d32 = 32-bit unsigned displacement


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